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A* Game Pathfinding Multi-Threading Engine.
The download zip file contains the 'AStarComponent.dll' assembly, designed to be usable in any other XNA project for the PC and Xbox-360. You can also use the bindable component in other types of projects, like simple WPF (Windows Presentation Format) projects for school demonstrations or for learning the A* algorithm. The 'AStarComponent.dll' assembly is designed for extreme performance, and was tested 1000 of hours on the Xbox-360 and PC.
The download zip also contains a simple WPF 'AStarSampleApp', shown in the picture above, which shows you how to use the AStar component. With this sample application, you can study the C# code to see how to call and create A* solution paths in seconds. The code shows how to start bind the assembly, initialize the iternal A* graph, and make "Find-Path" solution paths in a matter of seconds! Feel free to use the code in any project you desire.
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